Showing posts with label LOTR. Show all posts
Showing posts with label LOTR. Show all posts

Thursday, 26 May 2011

Tweet RPG: Twitter's next big thing!

I've recently been working on a new project involving Twitter, and the time has come for some shameless self-promotion! 

The project is called 'Tweet RPG'. It's a Twitter feed providing followers with the opportunity to play 2nd-person text RPGs as a community, voting on what decisions to make throughout the narrative and thus shaping it's progression.

The first Tweet RPG adventure is due to begin on Friday the 3rd of June, at approximately 8.00 am GMT. It's a fantasy story called 'King Slayer' - you can find out more by reading the prologue on the Tweet RPG blog.

If you've got a Twitter account, follow @tw33t_rpg and get involved!

Sunday, 23 January 2011

Enslaved VS Vanquish: Comparison Review

Enslaved: Journey to the West and Vanquish were two games released in the latter part of 2010 which I knew I had to play. Now that my birthday and Christmas have come and gone I've achieved this goal, and having played through both games I thought I'd do comparison review, assessing how well these titles fare against each other.

Story

Although Vanquish's story-line isn't awful, Enslaved is the clear winner in this section. Written by screenwriter Alex Garland (28 Days Later), the narrative ofEnslaved re-imagines an ancient Chinese myth by Wu Cheng'en in a futuristic apocalyptic wasteland. The changing relationship between protagonist Monkey and his captor/companion Trip is what makes this a great story, with a really thought-provoking conclusion. Vanquish's narrative on the other hand, doesn't have the depth or emotion of Enslaved. The sci-fi tale of US forces launching an assault on a space-station turned super-weapon, captured by Russian coup detat forces intent on world dominance, is little more than a frame to hang the game's furious arcade action upon. There are a couple of nice twists, but you'll see them coming.

Winner - Enslaved

Design

It's a dead heat in this round, as both video games have some really unique concepts and imagery. The overgrown cityscapes of Enslaved provide the player with colour and life, in contrast to the metallic greys of Vanquish's orbital space-station, pock-marked with explosions and flames. Both of the games contain superbly designed enemies, from the simple grunts to the gigantic bosses. The character designs are also great, muscular Monkey with spiky hair and tail-like belt, and Sam Gideon in his ARS exoskeleton, complete with awesome BLADE weapon animations.

Winner - Tie

Graphics

Another contest that ends with no clear victor, as both Enslaved and Vanquish have great visuals for the most part, with only a couple of flaws spoiling the picture. The graphics of Enslaved are crisp and vibrant and the animations flow realistically, but there were a few instances when textures appeared fuzzy, but only briefly.Vanquish fares similarly well, with massive explosions rippling across the screen with dazzling flare, and a superbly consistent frame-rate considering the pace of the action. However, not all the back-drops look as pretty as each other, and the first-person HUD seen during some briefing scenes looks a bit cheap.

Winner - Tie

Sound

While both games do well in terms of sound effects, score and voice acting,Enslaved edges in front of Vanquish due to the superb vocal talents of Andy Serkis (Lord of the Rings, The Prestige) and amazing music by Nitin Sawhney. The sound effects are also top notch, with the enemy mechs emitting blood-curdling roars and screams. There were a couple of times when the sound cut out or got mixed up, but only very rarely did this happen. Vanquish has some great sound effects, with the weapons sounding powerful and authentic, and has a pumping soundtrack to match the game's tempo. However, the voice acting isn't anything out of the ordinary, with the protagonist and his comrade, Colonel Burns, trying to out-growl each other for most of the game.

Winner - Enslaved

Gameplay

Yet another tie, as both these games have top-notch action for the player to get involved in. Enslaved provides a mix of platforming and combat, which helps vary the pace of the game. The platforming is a little bit linear, with the next step clearly highlighted, but gunfire, crumbling hand-holds and other dangers help up the level of risk. The combat is fast-paced but also tactical, and although there aren't endless options for attack and defense the player will be pushed to use Monkey's skills creatively to survive. There are a few subdued moments in the gameplay of Vanquish, such as an espionage sniping level, but the pace is stuck on full-speed for most of the game. Not that this is a bad thing, as the player is totally sucked into the gun-totting action, really feeling the danger as the bullets and missiles fly. The bullet-time and boosters allow the player to speed up or slow things down as they see fit, and the mix of weaponry provides ample choice for ways to cause destruction. There are a few quick-time events during boss-fights, but Vanquish mainly delivers good old-fashioned arcade-style gunplay.

Winner - Tie

Lifespan

With no multiplayer option included in either of these games, both Enslaved andVanquish are quite limited if you only plan to play the story through once. There is DLC for Enslaved, where the player gets to play as side-character Pigsy, but at the pretty steep price of £8 (that's steep for me). You could probably stretch these games out a bit by getting all the achievements and beating the hardest difficulty setting, but really you're looking at 8-10 hours of fun per game, which isn't great if you don't replay your games.

Winner - Tie

Conclusion

Although I enjoyed both Enslaved and Vanquish, there has to be a winner. Despite their minor flaws, both games lived up to my expectations and delivered some great gameplay and narrative moments. Enslaved has the edge over Vanquish in my opinion, due to the depth and power of its story, as well as the voice acting that brings it life. On the other hand, if narrative isn't an essential component for you then Vanquish will probably float your boat just as much as Enslaved. The best thing to do is just play both! They both have deadly robots and epic battles - what more could you want?

Tuesday, 30 November 2010

Harry Potter and the Deathly Hallows: Part One - Review


Directed by David Yates, starring Daniel Radcliffe, Emma Watson and Rupert Grint, written by Steve Kloves.

Dark times are coming. All across the land of Britain, men and women huddle in shadowy corners, whispering to one another of the inevitable fate that none of us can elude. Every second draws us closer, ticking away the remaining time before the ominous fear will become reality...when we reach the end of the Harry Potter movie saga!


OK, so that was a bit of a dramatic intro, but it truly is a shame when great film series reaches its conclusion. Think of how you felt when the Lord of the Rings films came to an end (bad example: Return of the King had about fifteen endings); it's a difficult thing to come to terms with. Although the first part of Harry Potter and the Deathly Hallows does bring with it the beginning of the end, it is nonetheless a thrilling and effective adaptation of J.K. Rowling's insanely popular novel.

HP 7: Part One depicts the outbreak of civil war in the wizarding community, forcing Harry, Ron and Hermione to abandon their studies at Hogwarts as they go on the run, Voldemort's Death Eaters hot on their trail. Harry must follow his task of destroying the seven horcruxes, dark magical items created by Voldemort in a bid to gain immortality. This challenge, given to Harry by Professor Dumbledore before his death, will not be an easy one. As they embark upon their quest, confronting the mystery of the Deathly Hallows along the way, the trio will face all kinds of dangers and trials, threatening their lives as well as their friendships.

After re-watching the entire Harry Potter series so far, it's amazing to see how much the three main actors have grown in their skill and ability. I'm guessing that by now they are pretty much best friends in real life anyway, and so it isn't much of a stretch to portray this on screen. However, this doesn't tarnish the performances of Radcliffe, Grint and Watson in anyway, as they draw you into the fraying relationship between Harry and his best friends. However, it's hard to highlight the three leads in this movie as giving the best performances, when the entire cast is a role-call of the cream of British thespians. If I was going to pick one person who shone brightest for me, it would be Jason Issacs, playing disgraced Death Eater Lucius Malfoy. His portrayal of a broken man who knows he has lost his former status and power is chillingly believable, making you almost pity him.

No doubt there will be those who will cry sacrilege at the choices made by screenwriter Steve Kloves and director David Yates when adapting this novel to the screen, but I agree with their decisions for the most part. I especially liked their choice of where to split the book in two, leaving my taste-buds tingling for the next installment. There were a couple of instances where I felt that tricks had been missed and events mishandled, the blunt addressing of Mad-Eye Moody's death being one example. I felt that the pacing of the narrative work really well however, the drawn-out bleak sections of the story having exciting action sequences interspersed at the appropriate points. I my opinion, this is a very faithful adaptation, with some interesting and effective changes made here and there to made the story suitable for the visual medium. For a more detailed summary of my views on book-to-film adaptations, click here.

Visually, HP 7: Part One is spell-binding (I'm really sorry, I had to use it somewhere!). From start to finish you are sucked into the magical world of Rowling's books, with a mixture of incredible visual/special effects and artistic cinematography. Some of the most beautiful moments of the movie are those set in the wild countryside of Britain, which would feel as much at home in an indie arthouse film as in a fantasy blockbuster. Also worth mentioning are the totalitarian themes and imagery used to depict the Ministry of Magic, now infiltrated and controlled by Voldemort's minions, invoking hints of distopian films such as Nineteen Eighty-Four (1984) and Brazil (1985).

One thing I will admit about this, the latest in the Harry Potter saga, is that the film is definitely intended for those devoted to the previous books and films. There isn't much point watching this movie if you haven't seen those that precede it. I would even go as far as saying that you won't completely understand the plot if you haven't read all the books. Some elements of the story, such as the importance of the wizard Gellert Grindelwald, are included with the assumption that the viewer doesn't require a thorough introduction, which may confuse those less familiar with the series. I don't necessarily think this is a flaw however, because this is the seventh installment of the story, meaning there is a little bit too much to recap at this point. Another small disclaimer; don't take young children to see this movie. It is quite scary at points and contains suggestive and adult themes that are unsuitable for younger viewers.

So, to conclude, my high expectations were very much met by Harry Potter and the Deathly Hallows: Part One. The first section of Rowling's epic teen fantasy has been cleverly and lovingly brought to life on the screen, with a wealth of excellent performances and beautiful imagery. I can't wait for the finale, although I feel a tinge of sadness that the end is nigh. However, there has to be a conclusion, even for the Boy Who Lived.

If you liked this, then try: the Lord of the Rings trilogy, the Narnia saga, the Star Wars saga and the Twilight saga.