Showing posts with label Tweet RPG. Show all posts
Showing posts with label Tweet RPG. Show all posts

Wednesday, 27 February 2013

You won't see me here for a while...



Hello all! It's been quite a while since I posted on this blog, and I'll be honest, it will be probably a long time before I can spend any time on it in the near future. This post is essentially a signpost, pointing you to where all my efforts are being focused.

As much as I'd love to be able to do some article writing or get into drafting a novel, Tweet RPG is where it's all happening at the moment. Not that I'm apologising for that - it's so exciting that the system is gaining new followers and players, and I want to give it all the time I can justify.

To conclude, if you want to get some 'Sam Richards writing goodness' in your life, you will find it here, but all the fresh meat is over at tweetrpg.co.uk - thanks for reading!

Wednesday, 28 December 2011

Some holiday reading: The Time to Die Prologue


Realised I haven't posted for quite a while, so here's some writing for you! This is the prologue to the current Tweet RPG adventure, Time to Die - get ready for some neo-noir detective fiction.

I take the steps two at a time, flying up the decayed staircase into the darkness above. Dirty vibrant colours seep in through the smudged windows of the building. A slamming thud resounds down the stairwell, a door flung shut. Neon flashing across my retinas, I draw my Strayer Voight Deadshot .45 from its holster within my coat, preparing to corner my prey.

I reach the top of the stairs, a solid metal door blocking my path.

End of the line.

I reach for the door handle, slowing my breath, readying myself to burst through. There's probably a cross-hair aimed at the other side of the door. Might get hit, might not. Best to be prepared for the worst, ready to act after that red-hot slug of lead has ripped into my body.

Kicking the door open, I advance onto the rooftop, my body taut, blood thundering through my veins. The cityscape looms above, towers of metal and glass leering down, blocking out the night sky beyond.

My quarry stands on the opposite side of the rooftop, a lithe person dressed in black all-in-one climber-suit. A skull-hugging mask covers their face – could be a man or a woman...

I level my pistol at the person, edging cautiously closer. They don't flinch or move, accept for a slight tilt of their head, seeming to express mocking disdain. I move closer.

There's no loud blast of sound or muzzle flash proceeding the projectile. It rips into my body, sending me reeling back, sprawling onto the ground.

My breath rattles around my chest like a solitary data-chip in a beggar's tin. I look down, expecting to see blood spreading out from an entry wound – but there's something else...

The hilt of a dagger protrudes from my torso. I've seen this object before, touched it, held it.

Suddenly, the last piece of the jigsaw puzzle falls into place.

I've been played for a fool.


A few days earlier...


I toss the knife from hand to hand, the weight of it like the familiar hand shake of an old friend.

“Used one of these during the Middle East Nuclear Crisis – mine had a few more notches than this.” I place the weapon back on its ornamental stand.

“Dr Obadiah helped create the phase-technology inside that weapon,” the young woman utters sheepishly. Her white lab-coat is slightly oversized, her blonde hair bunched tightly against her scalp, her shoes clunky and functional. Quite unremarkable.

“That was some breakthrough,” I comment. “Guys used to tell stories of cutting into the armour of tanks with their blades. The gene-lock on mine played up a lot – wouldn't activate because it didn't recognise me. Just ended up using it like a normal knife.”

The girl doesn't reply.

I turn, casting my eyes over the small laboratory. Coils of wire and components of varying size and shape litter the surfaces, intricate tools scattered amongst the mayhem. The chaos of a genius.

“Will he be here soon?” I ask, breaking the silence.

As if in answer to my question, the door creaks open behind me, a small middle-aged man entering the room. His frizzy grey hair frustrates me – unkempt hair makes my skin crawl.

“The device was stolen at some point in the last twenty-four hours,” the short scientist states with no introduction as he bustles about the lab. “No security footage, no obvious signs of a break-in.”

“Can you elaborate on the function of the device?” I ask, repressing the revulsion and annoyance I instantly feel towards this man, unable to draw my eyes away from the flaky skin on his scalp.

“No.”

“I'm sorry but I really think – ”

“It is a black cuboid box,” the scientist interrupts, “each side measuring about two feet across, with a black rubberised plate on top and an instrument panel on one side.”

I smile broadly at the man, then turn and head out of the door. I haven't got time for this kind of nonsense.

- x -

She catches up with me as I walk out into the grimy alleyway.

“Please, I'm sorry – he's under so much stress.”

I turn, looking at the young woman's earnest face. She could be quite pretty with a little effort.

“Why do you care so much?” I ask. “What's in it for you?”

“He's my doctorate advisor. I need him to sign off on my training, and if he has a meltdown before I get that signature...”

“I see.”

“I'll make sure you get half of the payment up front,” she pleads. “And I'll get you two thousand extra.”

“That's a lot of data,” I say. And I need it. Three month's rent to pay and there's always bullets, booze and food to buy.

“It won't be a problem.”

The door opens, Dr Obadiah stepping out. He shuffles over, watching me beadily.

“Is he going to do it?” he asks.

“Yes,” answers the girl, looking into my eyes imploringly. I say nothing, resigning to surrender. It's a well-paying job. I really don't have a choice.

“Good,” he replies, turning and heading off down the alleyway.

“Goodbye to you too,” I mutter under my breath.

“Thank you,” says the girl, smiling with relief.

“Don't worry about it,” I reply. “Let's go back in – I'll need to inspect the lab.”

She leads me back towards the stairs. I feel a twinge of unease but shake it off like an unwanted embrace. What could possibly happen that I haven't seen before? Only time will tell, I guess...

If you enjoyed that, why not join in with the adventure? The story continues at the start of the New Year - catch up here and follow Tweet RPG on Twitter!

Saturday, 13 August 2011

Breaking the radio silence

Many apologies that it's been so long since I've written anything new - I've been absolutely swamped with writing and moderating the latest Tweet RPG adventure, Starfall.

Afraid I still won't be able to post for a while as Tweet RPG is the number one priority for the moment. If you're desperate for some literary stimulation, head over to the Tweet RPG blog and check out all the Starfall articles.

Thanks for bearing with me!

Saturday, 4 June 2011

Friends of Samuelj


Tweet RPG is a free, Twitter-based, follower-defined RPG service, where adventure stories are played by a community of users, each having the chance to alter the progression of the narrative. I recently started this project, thinking it was a innovative way to promote my writing, and would be a fun way to be creative! The first Tweet RPG adventure, 'King Slayer', started on June the 3rd, and is progressing well, with followers easily engaging with the concept. To join in, all you have to do is follow @tw33t_rpg on Twitter and make your choices! You don't have to take part in every voting session, just vote when you can. You are the hero - the choices are yours.

The Neverending Story Project is a venture with the aim of encouraging anyone and everyone to write something. As they state on their 'about us' page, writing is something we all do throughout our daily lives; why not be creative with it? The NeS webpage promotes writers through interviews and posting stories and fan fiction, hosts Twitter-based writing events and compiles three-page short stories by combining the work of individual writers. If you're budding writer looking to get some recognition, or just want to get involved in a fun creative project, then head over to the NeS page. Follow NeS on Twitter - @story_project

Christian Hoagland - Santa Ana Video Game Community Examiner

Christian Hoagland writes a video gaming news and review page, hosted on Examiner.com. A self-confessed avid gamer, Christian charts his love for video games beginning at the age of two, playing the Sega Genesis. He continued this passion through the changing generations of consoles, and has also provided articles for TrueAchievements. As well as collating up-to-date gaming news and reviewing new products, Christian also posts a series of 'Gamer Spotlight' articles, interviewing video game fanatics about their interests, adding a personal edge to his page. If you like gaming, head on over! Follow Christian on Twitter - @ExaminerCKH

Friday, 3 June 2011

King Slayer has begun!

The day is finally here! As of 8.00 am this morning, the first Tweet RPG adventure, 'King Slayer', has begun! The votes are coming in - where will the story go?

To join in, just follow 
@tw33t_rpg on Twitter, and send us your choice. Once the voting session has finished, the winning choice will be posted and the next voting session will begin. It's that simple!

There are a couple of gameplay adjustments that you will need to take into account:

  • When encountering an enemy, you will be given an assessment of how dangerous your foe is. For example, you might see '[low threat]' after the enemy's name - this indicates the battle will be fairly easy. Precede according to this information.
  • There may be some situations where you cannot use your bow during battle. You will see '[bow unusable]' in these situations.
Keep voting and see where the story leads!

Thursday, 26 May 2011

Tweet RPG: Twitter's next big thing!

I've recently been working on a new project involving Twitter, and the time has come for some shameless self-promotion! 

The project is called 'Tweet RPG'. It's a Twitter feed providing followers with the opportunity to play 2nd-person text RPGs as a community, voting on what decisions to make throughout the narrative and thus shaping it's progression.

The first Tweet RPG adventure is due to begin on Friday the 3rd of June, at approximately 8.00 am GMT. It's a fantasy story called 'King Slayer' - you can find out more by reading the prologue on the Tweet RPG blog.

If you've got a Twitter account, follow @tw33t_rpg and get involved!