Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

Sunday, 23 January 2011

Enslaved VS Vanquish: Comparison Review

Enslaved: Journey to the West and Vanquish were two games released in the latter part of 2010 which I knew I had to play. Now that my birthday and Christmas have come and gone I've achieved this goal, and having played through both games I thought I'd do comparison review, assessing how well these titles fare against each other.

Story

Although Vanquish's story-line isn't awful, Enslaved is the clear winner in this section. Written by screenwriter Alex Garland (28 Days Later), the narrative ofEnslaved re-imagines an ancient Chinese myth by Wu Cheng'en in a futuristic apocalyptic wasteland. The changing relationship between protagonist Monkey and his captor/companion Trip is what makes this a great story, with a really thought-provoking conclusion. Vanquish's narrative on the other hand, doesn't have the depth or emotion of Enslaved. The sci-fi tale of US forces launching an assault on a space-station turned super-weapon, captured by Russian coup detat forces intent on world dominance, is little more than a frame to hang the game's furious arcade action upon. There are a couple of nice twists, but you'll see them coming.

Winner - Enslaved

Design

It's a dead heat in this round, as both video games have some really unique concepts and imagery. The overgrown cityscapes of Enslaved provide the player with colour and life, in contrast to the metallic greys of Vanquish's orbital space-station, pock-marked with explosions and flames. Both of the games contain superbly designed enemies, from the simple grunts to the gigantic bosses. The character designs are also great, muscular Monkey with spiky hair and tail-like belt, and Sam Gideon in his ARS exoskeleton, complete with awesome BLADE weapon animations.

Winner - Tie

Graphics

Another contest that ends with no clear victor, as both Enslaved and Vanquish have great visuals for the most part, with only a couple of flaws spoiling the picture. The graphics of Enslaved are crisp and vibrant and the animations flow realistically, but there were a few instances when textures appeared fuzzy, but only briefly.Vanquish fares similarly well, with massive explosions rippling across the screen with dazzling flare, and a superbly consistent frame-rate considering the pace of the action. However, not all the back-drops look as pretty as each other, and the first-person HUD seen during some briefing scenes looks a bit cheap.

Winner - Tie

Sound

While both games do well in terms of sound effects, score and voice acting,Enslaved edges in front of Vanquish due to the superb vocal talents of Andy Serkis (Lord of the Rings, The Prestige) and amazing music by Nitin Sawhney. The sound effects are also top notch, with the enemy mechs emitting blood-curdling roars and screams. There were a couple of times when the sound cut out or got mixed up, but only very rarely did this happen. Vanquish has some great sound effects, with the weapons sounding powerful and authentic, and has a pumping soundtrack to match the game's tempo. However, the voice acting isn't anything out of the ordinary, with the protagonist and his comrade, Colonel Burns, trying to out-growl each other for most of the game.

Winner - Enslaved

Gameplay

Yet another tie, as both these games have top-notch action for the player to get involved in. Enslaved provides a mix of platforming and combat, which helps vary the pace of the game. The platforming is a little bit linear, with the next step clearly highlighted, but gunfire, crumbling hand-holds and other dangers help up the level of risk. The combat is fast-paced but also tactical, and although there aren't endless options for attack and defense the player will be pushed to use Monkey's skills creatively to survive. There are a few subdued moments in the gameplay of Vanquish, such as an espionage sniping level, but the pace is stuck on full-speed for most of the game. Not that this is a bad thing, as the player is totally sucked into the gun-totting action, really feeling the danger as the bullets and missiles fly. The bullet-time and boosters allow the player to speed up or slow things down as they see fit, and the mix of weaponry provides ample choice for ways to cause destruction. There are a few quick-time events during boss-fights, but Vanquish mainly delivers good old-fashioned arcade-style gunplay.

Winner - Tie

Lifespan

With no multiplayer option included in either of these games, both Enslaved andVanquish are quite limited if you only plan to play the story through once. There is DLC for Enslaved, where the player gets to play as side-character Pigsy, but at the pretty steep price of £8 (that's steep for me). You could probably stretch these games out a bit by getting all the achievements and beating the hardest difficulty setting, but really you're looking at 8-10 hours of fun per game, which isn't great if you don't replay your games.

Winner - Tie

Conclusion

Although I enjoyed both Enslaved and Vanquish, there has to be a winner. Despite their minor flaws, both games lived up to my expectations and delivered some great gameplay and narrative moments. Enslaved has the edge over Vanquish in my opinion, due to the depth and power of its story, as well as the voice acting that brings it life. On the other hand, if narrative isn't an essential component for you then Vanquish will probably float your boat just as much as Enslaved. The best thing to do is just play both! They both have deadly robots and epic battles - what more could you want?

Tuesday, 5 October 2010

Top tips for video game widows

As a fairly avid gamer (I wouldn't call myself 'hardcore', but that's another debate entirely), I have witnessed the annoyance and anguish that my video game interest can generate in my other half. I know it can be hard for my wife to comprehend when I ask her to wait until this essential boss-battle is over before she can receive any hugs and kisses. I have therefore decided to compile some key hints and tips for the 'wives and girlfriends' of video game fanatics, so that the fairer sex can learn to deal with their partner's obsession a little more effectively.

DISCLAIMER: I completely and totally accept that gaming is not a strictly masculine activity. Maybe you're a guy reading this who has a gamer girlfriend, and you're the one in need of some coping mechanisms. If so, MAN UP! However, whilst I don't wish to be sexist, my experience has been that it is more often the woman moaning at the man to turn the flipping console off and pay them some attention.

1. Know how his game 'saves'

A common excuse for a guy to continue gaming after you've asked him to stop is that he just needs to save the game and then he'll be done. Find out how the save function on his current game of choice works. Can he save at any moment or does he need to reach a save point? If the former is the truth, then what your partner might mean is, 'I could save now, but I want to make sure I've equipped all my best items and organised my inventory before I do'. Ask him to clarify this with you, so as to receive a more accurate finishing time. If he needs to reach a certain point to save his progress, ask for regular updates as to the location of this point in the game. You don't want to miss a prime opportunity to drag his attention away. Finally, be aware of whether or not a game as an 'auto-saving' function. If it does, then your partner has no excuse in regards to ending his gaming abruptly, because little or no progress will be lost.

2. Beware of multiplayer, online and off

Multiplayer gaming can be the biggest time-sink for your gamer-man, and can be very detrimental to chances of you and him spending any 'quality' time together. You have to bear in mind that in most cases, once an online multiplayer game has begun it cannot be be paused or ended prematurely without the player incurring losses or being ejected from the game. You may have to wait patiently for a match to finish, but be prepared to jump into action as soon as it does. Otherwise he may start another game, thus prolonging your wait for affection and attention. Offline multiplayer is also a danger for which you should be ready. If your boyfriend/husband is surrounded by his friends, he is much less likely to heed to your demands for an activity that you can also enjoy, valuing his couple of hours of FIFA 11 as a worthy prize for enduring the wrath you plan to pour upon him as soon as his mates are out of the door. However, there is an upside to offline multiplayer - the opportunity to create a bartering system. If you allow him an evening of Halo death-matches one weekend, then you can trade this in for an evening of manicures and Sex and the City another weekend. If he protests, then entice him with the prospect of allowing more gaming in the future, but only if the barter system is fair and its laws are upheld by both parties.

3. The pros and cons of 'seemingly endless' games

Some might say that it is best for your man to be playing short games that he will complete within a week or so, as this provides less chance for serious obsession to set in. I disagree with this thinking, as short games mean more money spent on new products, and the constant use of the excuse, 'but I've only just bought it, I've hardly played it yet'. However, there are negative aspects to having games that either take a long time to complete or can continue infinitely. You should be very concerned if your partner is a fan of role-playing games, as these titles can have an all-consuming effect. If you hear the names, 'Final Fantasy, World of Warcraft or Fallout', alarm bells should start to ring, as these games will become your man's new adulterous lover if you aren't careful. However, there are positives to lengthy games. You can always use an uncompleted game as a reason for why a new game shouldn't be purchased. A key phrase to remember in this situation is, 'well if [insert game title] is too hard for you to complete, I guess you should buy an easier one'. Not many gamers will be able to shrug off this barbed comment.

4. Encourage him to play what is most enjoyable for you

Unless you are some kind of tyrant hag who has her partner firmly wedged under her thumb (if you are... please don't kill me), there will be times when you have to relent and allow your man some gaming time. However, this doesn't have to be a completely arduous process. Try to find out which of your partner's games are most enjoyable to watch him play. A good tip is to stay well clear of Football Manager, which is about as fun as watching someone make a spreadsheet on Excel. Cinematic games with a good story-line and high quality voice acting are ones to search for, which will hopefully alleviate your boredom a little bit. Some examples that have worked well in my experience are Uncharted 2 on the Playstation 3, and also Resident Evil 4 on the Wii. These games are exciting to watch, and will provide you with a marginally better backseat experience during your boyfriend/husband's gaming time.

Hopefully these tips will aid you in making life bearable with your video game-obsessed partner. Let me know if you have any tips of your own, or what your experiences are of putting these pieces of advice into action.

Tuesday, 26 January 2010

Stop shooting me, please!


I've started playing Quake Live recently, which has been a mixed experience. While the game itself is awesome for a free-downloadable-online-multiplayer-FPS (what a mouthful!), I have come to the conclusion that I am definitely not awesome at playing it. Having played Doom, Quake and Quake II on the PC, I'm not completely unfamiliar with using keyboard controls, but I'm having some trouble adjusting, especially when trying to use a mouse pad instead of an actual mouse to aim. But only a bad sportsman blames his tools. I guess it will just take some practice. One day I'll reach the heights of second-to-last place!

One of my uni mates who graduated in the summer is being productive with the abundant free-time that unemployment provides and has written and published some game reviews on TheGamersHub. Have a look, see what you think.




Tuesday, 24 November 2009

Not all heroes wear capes


Things have been pretty hectic as of late. What with a dissertation to write, a wedding and a stag do to attend, and my fiancé's birthday to plan and buy presents for, November has been a busy month.

On Saturday the 14th, I had a massive of shock to the system in the form of my hard drive unexpectedly and unexplainably dying. Had I backed up my files? Of course not, it's a Macbook. They're invincible! Well, I've learnt the hard way that this is very much not true.

I took my laptop to the Apple shop in Southampton the following Monday, expecting them to press a few buttons and pronounce it cured. No such luck. The guy in the shop said they would replace the broken hard drive and fix the slight damage to my keyboard (the result of a design flaw in the magnets used to close the screen), but it would cost me £120 for the new hard drive. I didn't really have much of a choice, I couldn't go without a computer.

The guys in the shop were really understanding and got the job done within the afternoon because Lauren and I had to get back to Portsmouth. When I arrived back in the shop at 4.30 to collect my laptop they even let me keep the old hard drive so I could try to retrieve the files (they don't provide that service).

And here's the point where the day brightened up considerably. It turns out my laptop was still within it's warranty, so I didn't have to pay after all! So although I may have lost my pictures, music, and most importantly, my uni work (I have paper copies of a lot of it though), I got a new 120g hard drive to replace my old 80g one, an updated operating system, and a spotless new keyboard. Bless Apple and their customer support!

My housemate's dad is going to give my old hard drive to a friend of his who managed to retrieve his files when the same thing happened to him, so hopefully I won't have lost it all. Otherwise I'll 40 pages of dissertation to rewrite over Christmas.

Because she felt sorry for me, Lauren bought me a new Wii game to cheer me up, Medal of Honour: Heroes 2. I had wanted it for ages because it got really good reviews but I never could find it in any game shops, probably because it was quite popular when it came out. It's a pretty standard war first-person shooter in terms of story, gameplay and graphics, but the Wii motion controls have been used really well to make the game fun and innovative. There are some nice touches, like tossing grenades with the wiimote and realistic hand positions when using weapons like mounted machine guns and RPGs. However, I'm very tempted to get Call of Duty: Modern Warfare: Reflex as I don't have an Xbox 360 or PS3 to play the original on, and it got a good review on Gamespot. Maybe when the price comes down I'll give it some thought.

Saturday, 24 October 2009

The Big Decision


With the release date for Final Fantasy XIII announced to be spring 2010, a fork in the road is rapidly approaching for me. At last, a choice has to be made as to which of the next-gen consoles will win me over? I asked the advice of my friends and acquaintances (via Facebook), and I've started to narrow things down between purchasing either a Playstation 3 or an Xbox 360.

I'm told the PS3 is more powerful than the 360, which makes sense as the PS3 came out after the 360, but I haven't really been able to tell the difference in terms of graphics or performance. The PS3 has a Blu-ray DVD player built in, which is a plus as buying the console is the cheapest way to purchase one. There are rumours that an external Blu-ray player may be released for the 360, similar to its now obsolete HD/DVD player, but I would have to pay extra for that.

In terms of games the 360 is the winner at this moment in time. There are a lot more exclusive games out for it that I would definitely play, such as Gears of War 2 and Halo 3. MGS4 is probably the only exclusive for the PS3 that I would really be interested in, possibly Little Big Planet as well. However there are a few games available for both platforms that I would definitely buy, such as Fallout 3 and Oblivion. So that slightly levels the playing field.

Longevity is a very important factor in my selection. I'm still playing my Playstation 2 and that console has been out for years. In fact I'm still playing some of my PS1 games on it. So I want to know that the console I buy next will give me a few years before it becomes obsolete. The 360 is coming to the end of its life expectancy, and it would seem the PS3 will last longer. However, the cynic in me thinks that as soon as a new Microsoft console is released Sony will drop the PS3 and focus on its next project. But then again the PS1 and 2 have hung on for quite a while, so maybe I should trust Sony on this one.
The internet capabilities battle is easily won by the PS3. If I have to choose between free online play and paying around £50 for a years usage, the choice is a pretty simple one.

In terms of looks the PS3 and the 360 are both able as ugly as each other. When it comes down to it I'm going to end up using either console as a coffee table, regardless of how 'slimline' the new PS3 is supposed to be. Both the consoles controllers are equally aesthetically and ergonomically pleasing my opinion, so no clear victor there either.

So there you have it. I'm probably leaning slightly more towards the PS3, because it might last longer and has the built-in Blu-ray player. However the Xbox 360 has a lot more games out for it, and is slightly cheaper. I've got a few months to decide, we'll have to see if the situation changes by the spring!